Red Rocks

Thumbnail sketches for the environment concept above, inspired by red rock formations.

Fortune Teller’s Tent





Mushroom Towns

Conceptual sketches of fairy-sized cities made primarily of mushrooms and fungi.

3D project:
Abandoned bedroom (circa 1930s)
For this bedroom scene, I took inspiration from urban exploration of abandoned buildings. The room tells the story of its former inhabitants through the props and furnishings within it: a dark tale of a young girl kept ill by the person she should have been able to trust most - her mother.
Modeled in Maya, reworked in ZBrush, textured in Substance Painter, and assembled in Unreal Engine.














The DreamCatcher's Masquerade
Environment concepts for my in-development webcomic.

