Red Rocks
Thumbnail sketches for the environment concept above, inspired by red rock formations.
Fortune Teller’s Tent
Mushroom Towns
Conceptual sketches of fairy-sized cities made primarily of mushrooms and fungi.
3D project: 
Abandoned bedroom (circa 1930s)
For this bedroom scene, I took inspiration from urban exploration of abandoned buildings. The room tells the story of its former inhabitants through the props and furnishings within it: a dark tale of a young girl kept ill by the person she should have been able to trust most - her mother. 
Modeled in Maya, reworked in ZBrush, textured in Substance Painter, and assembled in Unreal Engine.
The DreamCatcher's Masquerade
Environment concepts for my in-development webcomic.
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